I worked on a game called There Might be Ponds as the Environment Artist. I was tasked to build the world in a manner that made it feel alive and and emotionally compelling. The world is made up of 4 different areas, each with their own stories and set pieces to make them memorable and differentiating environments.
The project is still a work in progress and I look forward to adding a lot more little set pieces to the world that each tell a little story now that the majority of the game play environment is done.
There Might Be Ponds Trailer